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Vindicator as Silencer



Stats

Attack Type=Ranged
Attack Damage=39-61
Attack Range=600

Movementspeed=290
Turnrate=320
Armor=1.30
MagicArmor=5.5

Strength=17
Agility=16
Intelligence=21

Strength per level=1.7
Agility per level=2.1
Intelligence per level=2.5

Spells

Sage’s Lore


The Vindicator unleashes forgotten lore from within The Book,
causing any enemy heroes to lose health and mana until they cast a spell.
Level 1 : 20 damage per second, drains 10 mana per second for 5 seconds
Level 2 : 30 damage per second, drains 15 mana per second for 6 seconds
Level 3 : 40 damage per second, drains 20 mana per second for 7 seconds
Level 4 : 50 damage per second, drains 25 mana per second for 8 seconds
Mana cost 75/95/115/135
Cooldown 14 seconds

Master’s Incantation


Using the Master’s Incantation inscribed within The Book,
Vindicator enhances his attacks.
Level 1 : Deals 15% of the Vindicator’s Intelligence in bonus True damage when attacking
Level 2 : Deals 30% of the Vindicator’s Intelligence in bonus True damage when attacking
Level 3 : Deals 45% of the Vindicator’s Intelligence in bonus True damage when attacking
Level 4 : Deals 60% of the Vindicator’s Intelligence in bonus True damage when attacking
Mana cost 15
Cooldown 3/2/1/0

Glyph of Silence


Inscribed into the binding of The Book, the Glyph
of Silence quiets the minds of those around it who
cast a spell while stealing their power if they fall in battle.
Level 1 : Any enemy hero who casts a spell is silenced for 0.75 seconds. Any enemy hero that dies in 950 range permanently looses 1 intelligence while Vindicator gains 1 intelligence
Level 2 : Any enemy hero who casts a spell is silenced for 1.5 seconds. Any enemy hero that dies in 950 range permanently looses 1 intelligence while Vindicator gains 1 intelligence
Level 3 : Any enemy hero who casts a spell is silenced for 2.25 seconds. Any enemy hero that dies in 950 range permanently looses 1 intelligence while Vindicator gains 1 intelligence
Level 4 : Any enemy hero who casts a spell is silenced for 3 seconds. Any enemy hero that dies in 950 range permanently looses 1 intelligence while Vindicator gains 1 intelligence
Mana cost n/a
Cooldown n/a

Ultimate

Final Chapter


Releasing the power held within the final chapter of The Book,
Vindicator prevents any spellcasting across the battlefield.
Level 1 : Silences every enemy hero on the map for 3 seconds
Level 2 : Silences every enemy hero on the map for 4 seconds
Level 3 : Silences every enemy hero on the map for 5 seconds
Mana Cost 250/350/450/
Cooldown 160 seconds

Rampage as Spirit breaker



“Shredder’s physical appearance remains fairly consistent in all incarnations of the character. Saki is a muscular Japanese man, most frequently seen in the Shredder persona, wearing a suit of armor vaguely based on that of a samurai, with a cape”

Stats

Attack Type=Melee
Attack Damage=45-55
Attack Range=100

Movementspeed=295
Turnrate=320
Armor=5.40
MagicArmor=5,5

Strength=23
Agility=17
Intelligence=15

Strength per level=2.5
Agility per level=1.7
Intelligence per level=1.8

Spells



Rampage points out a target to his rhino,
starting a Stampede that slowly builds in
speed and power until reaching the target,
stunning them.
Level 1 : Charges towards target and stuns for 1 second
Level 2 : Charges towards target and stuns for 1.5 second
Level 3 : Charges towards target and stuns for 2 second
Level 4 : Charges towards target and stuns for 2.5 second
Mana cost 120
Cooldown 40
Stampede Effects
+10/15/20/25% Movementspeed
+10/15/20/25% Movement Speed per charge (1 every 3 seconds)
Unitwalking
Treewalking

Might of the Herd


The rhino Rampage rides is a born leader,
enhancing the movement of any nearby allies and
giving Rampage more damage the faster he is moving.
Level 1 : 4% of Rampage’s movespeed becomes damage.
Level 2 : 6% of Rampage’s movespeed becomes damage.
Level 3 : 8% of Rampage’s movespeed becomes damage.
Level 4 : 10% of Rampage’s movespeed becomes damage.
Mana cost n/a
Cooldown n/a

Horned Strike


There is a chance Rampage’s rhino unleashes
a devastating Horned Strike when he begins an attack,
doing bonus damage and pushing then enemy backwards.
Level 1 : 17% chance on attack to push 140 units over 0.95 seconds. Dealing 25 bonus Magic damage
Level 2 : 17% chance on attack to push 180 units over 0.95 seconds. Dealing 50 bonus Magic damage
Level 3 : 17% chance on attack to push 220 units over 0.95 seconds. Dealing 75 bonus Magic damage
Level 4 : 17% chance on attack to push 260 units over 0.95 seconds. Dealing 100 bonus Magic damage
Mana cost n/a
Cooldown n/a

Ultimate

Favor of Sol


Rampage, favored by Sol, calls upon his power
to move so quickly he instantly appears next to
an enemy hero of his choosing, dealing damage
and pushing them back.
Level 1 : Moves rampage next to his target dealing 100 bonus Magic damage and triggering level 4 Horned Strike
Level 2 : Moves rampage next to his target dealing 200 bonus Magic damage and triggering level 4 Horned Strike
Level 3 : Moves rampage next to his target dealing 300 bonus Magic damage and triggering level 4 Horned Strike
Mana Cost 200/250/300
Cooldown 75 seconds

A new Patch from S2.

S2 games have given us a nice patch 1.50 and 2 new heroes!

The first hero they have added is Rampage.



Rampage is a clone of Spiritbreaker from dota, he has a charge ability with up to 2500 range and an ultimate that blinks to and stuns enemys.

The second hero added is Vindicator



Vindicator is another clone from dota, this time s2 has decided to port in Silencer.
Vindicator has the ability to deal damage based on his intelligence and the ability to silence entire teams.

A new mode has been added Ban Draft, where two captains (blue and pink) get to ban 4 heroes (2 each) before entering a Random Draft mode.

Players also get to enjoy a spooky themed maps for the duration of halloween.

Nome's Wisdom


Applies an aura to all nearby Allies

Value 2500

Passive Bonuses

+10 Intelligence

+21 Damage

+10 Attack Speed

+75% Mana Regeneration

Aura

Radius: 900 Ally Units

Aura Effects

+4 Armor

+1 Mana Regeneration

Heroes are healed for 25% of the

mana cost of abilities or items cast.

Toggle abilities only count the initial cost.

Requires

Ring of the Teacher 500

Great Arcana 1675

Nome’s Wisdom Recipe 325

Harkon's Blade


While active changes attack damage type
to Magic at the cost of mana per attcack.
Attacks also reduce Magic Armor of the
target tempoorarily.

Value 5100

Passive Bonuses

+35 Intelligence

+25 Damage

+10 Attack Speed

+150% Mana REgeneration

Activation

Attack Toggle Enemey Units

Type: Attack Magic

Mana cost: 100

Attacks deal Magic damage. Applies
Harkon’s Blade to the attack target for 6
seconds

Harkon’s Blade Effects
-5 Magic Armor

Requires

Great Arcana 1675

Acolyte’s Staff 2700

Harkon’s Blade recipe 725