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The Beginner's Guide to Heroes of Newerth

Part 2:

Lesson One: Last-Hitting and Denying.

This is quite possibly the most important aspect of gameplay. Last-Hitting and Denying are used to describe the act of using your hero to always achieve the last hit, or 'killing blow', on an enemy or allied lane creep. "Why would I want to kill my team's creeps?" you may ask. Well the answer is simple. Creeps give gold and experience. So when you kill or "deny" an allied creep, not only does your opponent get 0 gold - as he might have had he killed the creep - but he only recieves 1/3 of the experience for that creep. A skilled "laner" can easily out-level and out-farm his opponents.

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