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Corrupted Disciple as Razor



Stats

Attack Type=Ranged
Attack Damage=44-57
Attack Range=550

Movementspeed=295
Turnrate=320
Armor=2.10
MagicArmor=5.5

Strength=21
Agility=22
Intelligence=19

Strength per level=1.9
Agility per level=2.5
Intelligence per level=1.8

Spells

Electric Tide


The Corrupted Disciple unleashes an Electric Tide
from his Orb, dealing damage to everyone around
himself as the Tide expands and contracts.
Level 1 : Deals 40 to 70 Magic damage.
Level 2 : Deals 60 to 105 Magic damage.
Level 3 : Deals 80 to 140 Magic damage.
Level 4 : Deals 100 to 175 Magic damage.
Mana cost 125
Cooldown 16 seconds
Enemies take more damage the further away they are. Damage is dealth both on expansion and contraction of the Tide.

Corrupted Conduit


The Corrupted Disciple links himself with an enemy,
draining their damage while enhancing his own.
Level 1 : Self +5 Damage per charge, linked Enemy -5 Damage per charge.
Level 2 : Self +10 Damage per charge, linked Enemy -10 Damage per charge.
Level 3 : Self +15 Damage per charge, linked Enemy -15 Damage per charge.
Level 4 : Self +20 Damage per charge, linked Enemy -20 Damage per charge.
Mana cost 20/30/40/50
Cooldown 45/40/35/30 seconds
1 charged is gained for each second of link being active. Link is broken if target moves out of 700 unit range or 50/100/150/200 of total damage is drained. Link effects remain for 13 seconds after link is broken.

Static Discharge


The Corrupted Disciple’s Orb charges his body with electricity,
enhancing his movement speed while shocking enemies
who try to cast spells on him.
Level 1 : +3% Movement speed, Deals 40 Magic Damage to enemies who cast direct spells on the Disciple and applies Static Discharge.
Level 2 : +6% Movement speed, Deals 60 Magic Damage to enemies who cast direct spells on the Disciple and applies Static Discharge.
Level 3 : +9% Movement speed, Deals 80 Magic Damage to enemies who cast direct spells on the Disciple and applies Static Discharge.
Level 4 : +12% Movement speed, Deals 100 Magic Damage to enemies who cast direct spells on the Disciple and applies Static Discharge.
Mana cost n/a
Cooldown n/a
Static Discharge Effects
80% Movement speed slow decreasing over 0.3/0.6/0.9/1.2 seconds.

Ultimate

Overload


The Corrupted Disciple overloads his armor with electricity,
jolting the lowest health target around him repeatedly,
lowering its armor in the process.
Level 1 : Shoots a jolt every 0.85 seconds that does 37.5 Physical damage to lowest health target in 525 area around the Disciple. Lasts 20 seconds.
Level 2 : Shoots a jolt every 0.75 seconds that does 50 Physical damage to lowest health target in 525 area around the Disciple. Lasts 25 seconds.
Level 3 : Shoots a jolt every 0.6 seconds that does 62.5 Physical damage to lowest health target in 525 area around the Disciple. Lasts 30 seconds.
Mana Cost 100
Cooldown 80/70/60 seconds

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