A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed while health and mana are restored.
Value 494
Passive Bonuses
+3 Strength
+3 Agility
+3 Intelligence
Aura Effects
+1 charge every time an enemy hero in range casts a spell
Radius 1600 Enemy Heroes
Activation
Self
Cooldown 25 seconds
Restores 15 health and 15 mana per charge
Maximum of 15 charges
Requires
Mana battery 210
Minor Totem x2 106
Power Supply recipe 178
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